Returns true, if given point is contained within the boundary of this node. Since this class is used as generic base implementation for other, more specialized scene graph nodes, this base impl always returns false (meaning these nodes cannot will not be selectable by the user unless a subclass overrides this method).
By implementing this method (IToHiccup
interface), scene graph nodes can be directly used by hdom-canvas, hiccup-canvas, rdom-canvas or hiccup-svg (for the latter one needs to call convertTree()
first).
arbitrary user data
Generated using TypeDoc
Checks all children in reverse order, then (if no child matched) node itself for containment of given point (in world/screen coords). Returns
NodeInfo
object with matched node (if any) or undefined.Important: Disabled nodes and their children will be skipped!