Properties
texelFetch
texelFetch: Fn3<number, Vec, number, Vec>
texelFetchOffset
texelFetchOffset: Fn4<number, Vec, number, Vec, Vec>
texture
texture: Fn3<number, Vec, number, Vec>
textureGrad
textureGrad: Fn4<number, Vec, Vec, Vec, Vec>
textureGradn
textureGradn: Fn4<number, Vec, Vec, Vec, number>
textureLod
textureLod: Fn3<number, Vec, number, Vec>
textureLodn
textureLodn: Fn3<number, Vec, number, number>
textureOffset
textureOffset: Fn4<number, Vec, Vec, number, Vec>
textureOffsetn
textureOffsetn: Fn4<number, Vec, Vec, number, number>
textureProj
textureProj: Fn3<number, Vec, number, Vec>
textureProjn
textureProjn: Fn3<number, Vec, number, number>
textureSize
textureSize: Fn2<number, number, Vec>
texturen
texturen: Fn3<number, Vec, number, number>