Index
Functions
def
Material
Object literals
DEFAULT_
MATERIAL
TYPES
Functions
Const
def
Material
def
Material
(
mat
?:
Partial
<
Material
>
, flags
?:
Partial
<
Record
<
keyof
Material
,
boolean
>
>
, base
?:
Material
)
:
ShaderUniformSpecs
Parameters
Default value
mat:
Partial
<
Material
>
= {}
Default value
flags:
Partial
<
Record
<
keyof
Material
,
boolean
>
>
= {}
Default value
base:
Material
= DEFAULT_MATERIAL
Returns
ShaderUniformSpecs
Object literals
Const
DEFAULT_
MATERIAL
DEFAULT_
MATERIAL
:
object
ambient
Col
ambient
Col
:
[
number
,
number
,
number
]
= [0.1, 0.1, 0.1]
diffuse
Col
diffuse
Col
:
[
number
,
number
,
number
]
= [0.8, 0.8, 0.8]
specular
Col
specular
Col
:
[
number
,
number
,
number
]
= [1, 1, 1]
Const
TYPES
TYPES
:
object
ambient
Col
ambient
Col
:
"vec3"
= "vec3"
diffuse
Col
diffuse
Col
:
"vec3"
= "vec3"
specular
Col
specular
Col
:
"vec3"
= "vec3"
Globals
"material"
def
Material
DEFAULT_
MATERIAL
TYPES
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